![]() Instead, CS:GO "owners" don't really own anything-especially if Valve doesn't want them to. Even if Valve banned them from playing CS:GO, they’d still be able to sell or trade the items. "Lmao this what all y’all get for hating on blockchain and NFTs,” tweeted HBA, the pseudonymous founder of Ethereum NFT collection, Fishy Fam.Įssentially, the argument here is that if CS:GO skins were NFTs-blockchain tokens that can represent in-game items and be traded freely across marketplaces-then the skin owners would have full control over their assets. “Web3 fixes this” has been a common response to tweets about the CS:GO bans. Are NFTs the answer?Īs with past examples of centralized, “Web2” games banning users and effectively stripping them of access to their owned digital items, Web3 enthusiasts took this as an opportunity to argue that NFTs would solve such dilemmas. Another user remarked that they “got very close to buying this AK for $19,500” a couple weeks back, and added that they “really hope he is unbanned.”ĭecrypt reached out to Steam for comment, but did not immediately hear back. "Rest in peace to the most beautiful AK skin in CS:GO,” one Twitter user said. Rest in peace to the most beautiful AK skin in CS:GO □ Warren's thread alleges that the accounts were able to withdraw their balances at a more favorable rate than usual, that the site unlawfully allowed crypto cashouts, and that CSGORoll is an "illegal casino that advertises to children.” ![]() Information regarding the bans was leaked by Variance Warren, who appears to be part of the team of a rival gambling site, CSGOEmpire. It’s also a site that offers up CS:GO-themed gambling games, as powered by a decentralized app (dapp) built on the EOS blockchain. The banned accounts were allegedly part of a “supplier program” for CSGORoll, a third-party marketplace that lets players trade skins. The latest set of bans comes just over a month after a previous wave of CS:GO skin traders were banned after gambling site links were found. The skins for items like guns, knives, and gloves will remain lost to the owners and wider CS:GO community so long as the bans remain intact. Reports from gaming websites like Dexerto and Dot Esports suggest that over $2 million worth of in-game CS:GO skins are now permanently inaccessible, as they were tied to the banned accounts.
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